LEVEL 01
RINGERS 0 / 3
RINGS LEFT 10
SCORE 0
Pause
Loading tickets… A win keeps your ticket.
BEST SCORE —
Opening Nina’s booth…
A little carnival magic. 10 RINGS · TAKE YOUR TIME
Ringer!
Carnival Cove Level 01
NINA’S RING TOSS BOOTH
A little aim. A little magic. Land 3 ringers with 10 rings. Find a gentle arc and let it fly.
Let’s toss › Skip introduction Replay this level
Land 3 ringers No clock. Find your rhythm.
Ready for your ring
Nina A little aim. A little carnival magic.
Audio settings Full screen
Use the sliders for a precise throw. With the booth focused, left and right arrows adjust aim; up and down adjust power. Press Space or Enter to toss. Escape pauses.
VERO’S TIP Easy does it. Look down at the bottle openings. A ring needs room to drop over the neck. Land your ringers first, then reach farther back for more points.
Front row 100 points Back row 300 points Each round 10 rings
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Ten rings. A smooth arc. A little carnival magic.
MOUSE, TOUCH OR KEYBOARD
Ring Toss · How to play ×
Ten rings, a table of bottles, and a little touch. Choose your toss, find your arc and land your next ringer.
FIND YOUR RINGER
CHOOSE · AIM · RELEASE
01 Choose your toss Flat spin keeps a gentle wobble as it rotates. Flip turns end over end. Both need the ring’s opening lined up with the bottle when it drops.
02 Aim and build your power Drag up from the rings on the wooden counter. Slide sideways to aim. A longer upward drag sends your ring farther. Release to toss.
03 Read the bounce A ringer counts after it drops over a bottle’s neck and settles. A glance off the glass alone doesn’t count. Adjust your next throw a little at a time.
04 Reach your ringer goal You have ten rings and no timer. Meet the ringer goal to unlock the next level, then keep tossing for your best score. Farther rows earn more points.
A little farther. A little more. Every ringer counts once toward the goal. Points increase from the front row to the back.
100 Front 150 Row 2 200 Middle 250 Row 4 300 Back
On a phone Drag upward from the counter with your finger, move sideways to aim, then lift to throw. You can also set Aim and Power below the booth and tap Toss ring.
On a computer Use your mouse or the sliders. With the booth focused, ← → adjust aim and ↑ ↓ adjust power. Space or Enter tosses the ring. Esc pauses.
Your pace Pause any time. Sound and Scenery are above the booth. Music, effects and Nina’s voice have separate volume controls in Audio settings. Opening a menu pauses your round.
VERO’S TIP
Learn a comfortable front-row toss first. When your aim feels steady, add a little power and reach for a higher-scoring bottle.
A win keeps your ticket. Losing or leaving a started round uses one. Tickets refill over time, and your unlocked levels stay saved in this browser.
Got it · Back to the booth